Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

SD Gundam Online

Sunday, September 19, 2010 KOALA 1 comments
Well, most people nowadays are going back to their computer games....so I though I might aswell.....

So heres something from Korea!!!

SD Gundam Capsule Fighter
Its game play is kinda like the previous gundam titles released on ps2 and psp, but using SD units instead.

From Screen Captures
The game has been ported to HK, China and Japan, but so far, no english version is available yet, so you'd have to understand Chinese to play.
Though I guess once you get the hang of the pictures and icons, then you dont really have to read much.
Connections with Hong Kong servers arent too bad. There are the occational dropouts in the middle of battle, but i guess i cant expect too much.
From Screen Captures
The suits are divided into different ranks. C, B, A, S, SS. Each rank contains sub ranks aswell. As you level up, you get to unlock more skills for you suit. The maximum level is 15.

From Screen Captures
Heres my Rank A level 2 Zeta Gundam.
Its only got 2 unlocked skills so far...

For those interested, you can visit http://sd.hk.9you.com/ and check it out for yourself
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NDS Edge cartridge

Wednesday, September 9, 2009 Onderon 1 comments
Ok before anyone flames me for promoting unsavory behaviour please note that I encourage people to support *in this case* Nintendo. Without Nintendo I don't want to think what my childhood would have been like.

That a side lets move onto the reason for this post. A few weeks ago Tofu bought a NDS card off the internet for me along with the 100 el cheapo batteries seen 2 posts down. For those not in the know the purpose for a NDS (Nintendo DS) card is device which lets you download and store games on a MicroSD card and load games through it. It's a really handy device for those who wants to have a bunch of games without carrying around the individual cartridges.

In Tofu's own words "wtf I didn't order a sandwich"
From Onderon's gallery

The cartridge *refered to as the Edge from now own* comes in a really nice packaging unlike is competitors which only has a clear plastic slip. Its very lightweight but with a sturdy design *funky as well*

A elastic fabric loop holds the case closed with the name of the device machine stitched around it.
From Onderon's gallery

The case is made of a few different layers consisting on glossed cardboard on the very outside over thicker and much stiffer cardboard and sandwiched in between is a springy layer of softer cardboard.
From Onderon's gallery

To open you must rotate one of the sides around which is pretty fascinating and fun instead of having a average flip open ordeal.
From Onderon's gallery

Pleases excuse the following pictures as it gets abit blurry from here on lawl. Inside is the cartridge and a USB stick which you connect the MicroSD card through to the computer.
From Onderon's gallery

Heres proof I buy my games. POKEMON PLATINUM!!! Heard some unsettling reviews about how these cartridges would have bad shapes which don't fit into the slot but after a quick comparison I can attest that my copy fits like a glove.
From Onderon's gallery

I forgot to get a new MicroSD card but here's one from my phone.
From Onderon's gallery

It fits!
From Onderon's gallery

And for those who haven't seen my baby here's what I'm rocking.
From Onderon's gallery

I realised this was more of a EDGE carton review instead of the actual device but I reckon it's more interesting to talk about and look at =P
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Breeding with Ditto

Thursday, May 28, 2009 Onderon 1 comments
As many you should have realised by now that I have fallen into a trap called Pokemon...again but since its been so many years since I last played it i approached this game with a new perspective with a much more mature and and insightful view. When you breed a pokemon you can do it in various ways . 1. shack up a male and female of the same pokemon. 2. breed a female and male pokemon of the same egg type *this is called interracial 0_o* 3. breed a ditto with a pokemon of any gender capable of breeding ( it seems in the pokemon world entire species are infertile)

The point of interest is that the pokemon Ditto, who not only looks like a chewed up pink bubble gum but it can mimic form of any object or thing perfectly and in this case the pokemon I'm gonna breed. It was all fine and dandy until I realised something I wouldn't have paid much thought towards a few years ago...I bred a Ditto with a male pikachu.

Now we can be certain this game is not prejudice towards how people or pokemon swing but the question is where the frak did the egg come from?

Such magnificent observation can only be attributed to my growing wisdom and for attending STHS.
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Pokemon - take it to the next level!

Sunday, May 24, 2009 Onderon 6 comments

As some of you may or may not know I have recently become addicted to pokemon again after so many years, the last being with Crystal version. Anyways the addiction got to me hard and just playing pokemon like I usually do was not enough. No, I needed to catch them all. The urge to become the ultimate pokemon trainer was too much to resist I'm even rewatching the pokemon series as I *obtain* them.

Yesterday morning as I was taking my morning shower I had some time to contemplate why there hasn't been a full 3d action adventure RPG of pokemon and what it would be like if I was to design it and heres what I basically had it mind:

The world of pokemon is a vast and dangerous land filled with creatures of various shape and size and ability and if this was to be brought to life on the next gen console I think it would be something like the overworld in Zelda TP and FF. A large central hub with trees, mountains, and lakes which lead to instanced areas such as towns and any dungeons and forest deemed too large to be connected with the hub without loading.

Traversing the world of pokemon can be done on foot or on bike and with the aid of tools such as scaling ropes and climbing instruments, diving gear it is possible to navigate through almost any situation the world can throw at you.

Catching pokemon is retained from the handheld games where you can only carry 6 at anytime with any changes made at a PC and fighting is where it gets interesting. Keeping with the 1v1 battles with wild pokemon which can appear as random battles like in FF games or like .Hack ( one of my favourite RPGs of all time) have enemies which spawn with your within a certain proximity so you can see where they are before hand and plan ahead. The latter allows for the game to have almost infinite 'spawning gates' without the annoyance of too many random battles and making the world feel more alive than just having mobs roam the map like in FF12 which can severly reduce the amount of creatures on at the one time.

Battles are done in real time and the environment is at your mercy to utilise. Meaning that fights will no longer be turn based but instead will be reminecent *ripped-off* of zeldas free combat. but the twist is that at the start of the battle you will have full control of the pokemon trainer but once you have chosen which of the 6 pokemon you want to fight, control is shifted to that pokemon with the trainer watching from behind. Of course for the the most accurate and intense portrayal of pokemon battles it is neccessary for the pokemon to be able to manuver in the battle such as running, jumping, climbing and dodging attacks. The handheld restricted each pokemon to only know 4 abilities but I think this is too limiting but instead they can incoporate systems of combat from games such as Folklore ( fantastic ps3 RPG) where a folk (ranging from cute to kickass looking creatures each having 1 specific function in battle) is mapped onto the 'shapes' buttons on the ps3 controller and in the case of pokemon moves and abilities can be mapped onto the c stick or direction pads ( which may also be used to control the pokenav or are hotkeys to the selection menu which you can use on the fly in battle. Folklore allowed the player to map any folk which they caputre onto the buttons at anytime so you must choose from your library of folk but in pokemon it is possible that this is adapted so that each pokemon has a database of moves which they have learnt and you change it from there. Of course this will require immense amount of data but at the rate of our gaming development it may well be possible sooner than you think. I have also thought about comboing moves but that will really gimp on the amount of skills avaliable in the game.

As i mentioned earlier that the battle field is in real time so there would be some unfair advantages for say flying pokemon in open areas but this keeps with the more realistic aspect of battle, you need a pokemon which can fight in the sky or know ranged attacks. How well fights involving aerial combat on this scale would play out but alot of games atm contain flying enemies which must be knocked down before going into melee.

My proposed idea for this game entails large amounts of data set aside for each pokemons character mesh and articulation as well as their move sets along with a vast and populated enough evironment to do the world of pokemon justice ( not just the fields but believably sized towns and npcs inhabiting them). If this game was to become a reality I would not be surprised if only the first 151 or not even and only a fraction but diverse enough variety of pokemon to be avaliable ingame.

All that in a short 20min wake up shower naturally I'm just incorporating ideas other games which I enjoyed so no doubt if they ever make an action RPG for pokemon it would be very different but if its similar you heard it from here first =P
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